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Download nexuiz linux
Download nexuiz linux







download nexuiz linux
  1. DOWNLOAD NEXUIZ LINUX UPDATE
  2. DOWNLOAD NEXUIZ LINUX DRIVER
  3. DOWNLOAD NEXUIZ LINUX SKIN
  4. DOWNLOAD NEXUIZ LINUX CODE
download nexuiz linux

cells now stand on the floor instead of floating in the air for consistency new armor/health models and HUD (thanks to tZork and Morphed) two new crosshairs, added crosshair alpha setting to menu back to original Carni model (2.1's was badly centered when walking and became harder to hit)

DOWNLOAD NEXUIZ LINUX SKIN

new Nexus skin - the old one had too much red and was confusing in team matches This new version brings new weapon models and item models, new HUD graphics, support for multiple campaigns, and a number of bugfixes. new cvar sv_adminnick that is used instead of the host name in chat from the server console new snd_reload command to reload all sounds added support for textures with non-power-of-two sizes, fixes some blurry images server ping info is now colored for to indicate fast, medium, slow response times version info: if a client connects and has another Nexuiz version than the server, he will get notified about the version number of the server cvar spawn_debug 2: checks for duplicated items, and throws an error if any are found cvar quit_when_empty: when 1, the server will quit once it is empty and the time limit is reached fixed sv_maxrate (didn't do anything at all before) cfg files in DOS format (CRLF and no newline at end)

DOWNLOAD NEXUIZ LINUX CODE

division by zero in bot code fixed (caused some annoying console spam when developer was set, no further problems) campaign LMS level wasn't winnable - fixed doors can now be crushers ("spawnflags" "4") We'd like to thank the NVIDIA engineers that tracked down the problem and provided hints to solve this issue. fixed graphics corruption on graphics cards with more than 16 texture units (like NVIDIA's Geforce 8 series). new bloom code to better match HDR rendering main difference between r_hdr and r_bloom now is just reduced moiree effect of bloom "tell # 3 some text" now tells the player 3 (as seen in status) some text this is consistent with the kick command net_banlist cvar to contain a list of banned IPs sv_public -2 now prevents anyone from join sv_public -1 immediately removes the server from server browsers That way, programs like xqf can show separate bot and player counts in server browser responses, bots now always get a ping of 0 and players always get a ping >= 1. new cvar sv_random_seed for reproducable server benchmarks respawn delay is now configurable: g_respawn_delay, g_respawn_waves, g_ctf_respawn_delay, g_ctf_respawn_waves maybe the defaults will get changed in the future a new hidden mutator our old stagers will recognise )

DOWNLOAD NEXUIZ LINUX UPDATE

update notification when the version after 2.2.3 comes out

download nexuiz linux

vdo login (string) gives the issuer vote master status (can use vdo to directly issue any votable command) if (string) matches sv_vote_master_password cmd info (something) displays the contents of the server cvar sv_info_(something) so server admins can put text there If the named display does not exist, it gets created using startx otherwise Nexuiz will run on that display. nexuiz-linux scripts can now take an option +vid_x11_display :3 or a cvar of the name vid_x11_display. sequential map selection used a too small cycle when a map was named twice missing "is playing now" message for observers starting to play only shuffle map list once per server start also, the first map was not always chosen randomly

DOWNLOAD NEXUIZ LINUX DRIVER

on OS X, work around driver bugs (again, but I won't put a rant here now.) by forcing the texture non-power-of-two extension off fix severe remote file read/overwrite security hole in "gamedir" command (2.2.1 was NOT affected as the command was new in 2.2.2) fix negative ping values in server browser or "teamstatus" info fix many engine crashes on loading invalid data files respawn when releasing the fire button to prevent shooting on respawning chmap command was not validated for master users could lead to wrong game cvars in-game fixed center of crylink for small values of g_balance_crylink_secondary_shots









Download nexuiz linux